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Over the last few years there has been much research into creating depth-maps using non stereo images mainly for robotic vision, but the result of this research has actually benefited 2d to 3d conversions All studio House conversions use depth-maps to achieve the correct 3d depth of objects, and this process is very labor intensive, but the difference between a movie converted using depth-maps and ones that use pixel parallax effect is huge. The problem with these quick converters and why in my opinion they suck is that they do not use Depth-maps. Most of them work the same way, just a horizontal pixel shift, but you get definite issues with foreground and background depth.
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If your anything like me then you are not very impressed with the range of so called 2d to 3d converters available on the market.
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I downloaded a trial of it and was so impressed that i bought a copy I do not work or get paid in any form for recommending this software.
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